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Hardcore Area

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evilflamingo
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Re: Hardcore Area

Post by evilflamingo »

Let's start a dicussion shall we?

You're in the first week of the season and you've just scouted a 16/4 midfielder with the Hard trainer SQ (no other SQs) and excellent compability.

How much would you be willing to pay for him? You've got €50M in the bank so money is not really an issue.



I myself would probably be willing to offer some €13M and then plan to keep him in the squad 'til his retirement.

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Richt
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Re: Hardcore Area

Post by Richt »

How many Econs to the Euro? :mrgreen:

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evilflamingo
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Re: Hardcore Area

Post by evilflamingo »

Richt wrote:How many Econs to the Euro? :mrgreen:
According to XE, it's 0,9762 but let's make it easy for ourselves and pretend that it's 1:1 8-)

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Rob
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Re: Hardcore Area

Post by Rob »

If I weren't such a stingy so-and-so I'd go as high as 15m.

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blahblah
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Re: Hardcore Area

Post by blahblah »

Depends how good the rest of the squad and League opponents are ie enough Visible Skills to pass on to him...

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WilBert
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Re: Hardcore Area

Post by WilBert »

Base price for a MF - 5m to 8m
Compatibility bonus - 500k (for one so young it hardly matters unless you're farming)
Hard Trainer - 3m (for a 16 year old)
-----------------------------------------
Total 8 - 12m

I think there is a scale I would pay a premium for a HT depending on age. For anyone under 20 and over 32 I would consider paying double the value apart from a 16/4. With a 16/4 you just don't know what you're going to get; it's a high risk investment.

A 16/4 could be a 16/3.6 have a low natural form, could be borderline injury, have low GI etc so the ROI is riskier in a 13m 16/4 compared to a 4m 17/4.

Any manager can manage 16/4's into 18/6's but that's two season for minimal returns. 16/4's (or 17/5 keepers) will accumulate value much slower than other youths IMO.

All that said if you have 50m then you can afford the gamble and with more and more abandoning the YA the prices will only increase. Until the app is released we don't know what money will mean compared to teams?

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evilflamingo
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Re: Hardcore Area

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WilBert wrote:A 16/4 could be a 16/3.6 have a low natural form, could be borderline injury, have low GI etc so the ROI is riskier in a 13m 16/4 compared to a 4m 17/4.

Any manager can manage 16/4's into 18/6's but that's two season for minimal returns. 16/4's (or 17/5 keepers) will accumulate value much slower than other youths IMO.
What is the "low GI" that you're talking about? I didn't quite get that one.

You do bring up a good point in that 16/4's are not really for making money. It's a lot easier to buy a 16/3 or 17/4 with some decent SQs and then sell them as 20/8's or something. The 16/4's I've invested in, I intend to keep for a looong time.

I can also confess that the question wasn't just asked out of the blue as I were in the process of buying said player. I ended up paying 11,2M for him which seems like a rather fair price based on the overall opinions here. Then again, most on the TM wouldn't know that he was a HT so the price is probably a couple of millions less than it could have been.

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Re: Hardcore Area

Post by blahblah »

Goal Instinct I would guess, and that 16\4 could be as low as 3.5, with the rounding up.

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WilBert
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Re: Hardcore Area

Post by WilBert »

Yes GI is goal instinct. Just a theory of mine or may have read somewhere. Extended from the injury prone player/introduction of the stamina SQ.....

Some injury prone players (With injury SQ) never get injured others seem to get injured all the time. Some non injury prone players (without injury prone SQ) seem to get injured often. Therefore my logic makes me think there is a "base score" for players and over or under a certain score an SQ will appear.

E.g. every player has 5% chance of injury and a scale of 1 to 20 increases the chance by 2%. Injury prone SQ appears at 15.

Same things apply for other SQ's like Goal Instncts etc imo.

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Re: Hardcore Area

Post by blahblah »

There may be a fixed total for GI, Power-Shooting, Pace and Heading, but not the others; although the GK'ing ones maybe fixed.

My understanding is that if there are 20 points for a skill then a visible appears at a given number probably somewhere between 12 an 15. (Or 6.5 to 7.5 for 10) So a non-fragile player can be just below the threshold, and a Fragile one just above it....

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WilBert
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Re: Hardcore Area

Post by WilBert »

Makes sense, thanks. I disagree that it's limited to certain sqs though.

That natural form score seems the most important though. I should be more ruthless about ditching some players that year after year you have to flog the guts out of. Mind you these players sometimes spring into life after a few seasons. You noticed that blah or do you never keep them long enough to notice :P

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Re: Hardcore Area

Post by blahblah »

I was involved in a thread on the Forum about it, and I believe that it is limited to those SQ's.

It can not be all of them due to new ones being added - as all existing players would get the same value for a new one (as they all had the same total for the previous ones) if it were all SQ's.

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WilBert
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Re: Hardcore Area

Post by WilBert »

So they introduced a whole new value for every player in the game when they introduced the Stamina SQ :P

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Re: Hardcore Area

Post by blahblah »

Not sure I understand. Hypothetically if all SQ's totalled the same before eg 110, then making this total the same with Stamina at 118, would mean all players got 8 for Stamina...

If the 4 (GI, PS, Speed and Hding or the GK ones) all add up to the same then the rest are just randomly distributed, with some having a higher total than others...

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WilBert
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Re: Hardcore Area

Post by WilBert »

Those 4 sqs might add to a fixed value but most other sqs will have a random value making them more or less of that trait surely?

My point was that you could get a brilliant looking 16/4 striker but they could be low in goal instincts, borderline injury, borderline bruise low stamina with low latent/natural form. That would be a heavy burden for a long term player or an expensive fruitless investment.

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Re: Hardcore Area

Post by blahblah »

Definitely, but you mean very low in HT re the form bit?

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WilBert
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Re: Hardcore Area

Post by WilBert »

No HT is a defined already I think isn't it? Something like 25% benefit of training and likewise less reduction in form. Similar for Diva that is a straight yes or no.

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WilBert
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Re: Hardcore Area

Post by WilBert »

Congrats to Rich for making the top 100.

Image

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blahblah
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Re: Hardcore Area

Post by blahblah »

http://www.xperteleven.com/gameDetails. ... 27343&dh=1" onclick="window.open(this.href);return false;

What the wotsit happened here?

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WilBert
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Re: Hardcore Area

Post by WilBert »

Your usual massive win bonus destroying any balance in the game? :wink:
Last edited by WilBert on 27 Sep 2013, 22:52, edited 1 time in total.

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blahblah
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Re: Hardcore Area

Post by blahblah »

I thought they just limited the loss, rather than the result :cry:

A rather expensive friendly, but you should see the Green Arrows :?

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Re: Hardcore Area

Post by Spinynorman »

Blimey Blah! Some good looking skill stats. :)

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blahblah
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Re: Hardcore Area

Post by blahblah »

Fkn crazy. Just looked at their XI, and the lowest one was 10 skill ffs!!!

It was a banker loss and cost me 1m :evil:

Good job I am getting over 15m this close season...

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Richt
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Re: Hardcore Area

Post by Richt »

WilBert wrote:Congrats to Rich for making the top 100.

Image

Thanks mate. I am as shocked as anyone tbh. Although it has been a good couple of seasons with my pub team.

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WilBert
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Re: Hardcore Area

Post by WilBert »

Hywel Crilly in the Tin came in as under evaluated 18/6, had DV16 and is either 6.6 or 7.2. Agent was Steve Read who is fairly accurate (?) so am guessing low in the new skill band 19/7.6.?

I need him to continue the conveyour and not have a horrible gap but could go with 2 x 18/5's easily for the price I'd get for him. Estimated value of 6m, however with only 5 19/7's on the market I think he would go for above that.

Pre season form up to 14 and AF 8.

Would would you do?

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Richt
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Re: Hardcore Area

Post by Richt »

I think he has to be sold. Like you say, you can buy 2 x 18/5's for the same price and most likely have money left over for training.

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Re: Hardcore Area

Post by blahblah »

WilBert wrote:Hywel Crilly in the Tin came in as under evaluated 18/6, had DV16 and is either 6.6 or 7.2. Agent was Steve Read who is fairly accurate (?) so am guessing low in the new skill band 19/7.6.?
How do you know it is either, or do you mean between?

What do you mean by Read being accurate?

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WilBert
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Re: Hardcore Area

Post by WilBert »

I've worked it out to be fairly accurately 6.6 or 7.2. Fair compatibility skews the skill played in matches played to make me uncertain.

Some agents are more accurate than others?

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Re: Hardcore Area

Post by blahblah »

You said Read was more accurate. I thought they were reliable or not.

I am confused why he is either 6.6 or 7.2, rather than between the values.

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WilBert
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Re: Hardcore Area

Post by WilBert »

By my estimates/calculations he is 6.6 or 7.2. Let's say in theory he is 6.6 would you sell?

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