THE FISO LEAGUE FPL KNOCKOUT CUP 2010Brought to you by Knulpuk and RomynPG with graphics assistance from Jonathan Inc
CURRENT HOLDER: ChinsuRUNNER UP: GREENIEA few days ago there were roughly 550 known FISOers in the Main League and about 220 unknowns. In order for the game not to implode with complexity we need to start the game proper with 512 teams!
There will be a 2 GW qualifying round and only those teams where the manager is known to FISO or has taken the effort to make themselves known on the main sign up thread (which can be found below) will be included in this qualification.
The deadline for sign up is the end of the forthcoming international break ie the start of Gameweek 4.
In short if you want to guarantee your spot in the cup - sign up to main FISO thread - if you moan later but you never signed up then you will be moaning in a vacuum
Main FISO league sign upOnce the deadline has passed we will take the known FISOers at that point and run a qualifying round over 2 GWs - highest 512 aggregate scores going through to first round proper.
TimetableSign up to main FISO thread start of Gameweek 4 - Saturday 11th September 11.30am.
Qualifying Round circa 600 teams Gameweeks 4 & 5
Round 1 512 teams Gameweeks 6 & 7
Round 2 256 teams Gameweeks 8 & 9
Round 3 128 teams Gameweeks 10 & 11
Round 4 64 teams Gameweeks 12 & 13
Round 5 32 teams Gameweeks 14 & 15
Last 16 Gameweeks 16 & 17
Quarter Finals Gameweeks 18 & 19
Winter break Gameweeks 20 & 21
Semi-Finals Gameweeks 22 & 23
Final Gameweeks 24 & 25
COMPETITION RULESThis is a
Gameweek score competition, therefore the team with the most points scored over the
two legs progresses to the next round. Under normal circumstances, points lost through multiple transfers
WILL NOT be taken into account, so carry out as many transfers as you wish. However, for tiebreak purposes, transfers
will be taken into account.
Use of the Wildcard counts as a single transfer for that purpose.TIEBREAK RULESIf scores are level after the round then the following criteria will be used to determine the winner of the tie:
1. Transfers: A team with the
LEAST number of
total transfers made across both GWs of the tie, will progress to the next round.
PLEASE NOTE: A Gameweek where the Wildcard is played will count as a single transfer.2. Goals: If transfers can’t separate the two, then the team that scores the most number of
GOALS across
both GWs of the tie, will proceed to the next round.
3. Bench: If by some horrible quirk of fate the teams are still level then the team whose
BENCH scores the most number of points across
both GWs, will progress to the next round.
4. Toss: If scores are still level at this point, I will toss a virtual coin email the results to a trusted FISOer and ask the first replying participant to call.