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 Post subject: Super 20's league
PostPosted: 27 Nov 2011, 14:39 
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Grumpy Old Man
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Are people actively aiming to finish in the top 4 for each supe 20 league they have been entered into?

I know now that my teams ae not in the running to win the big prize this year that I'm devoting more energy to getting my teams in the top 4 especially now that FISO are offering 1000K for the eventual winner in the knockout stages.

If you taking this seriously how many transfers do you all have left for teams in super 20 league contention.


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 Post subject: Re: Super 20's league
PostPosted: 27 Nov 2011, 14:46 
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Grumpy Old Man
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FISO are offering a million pounds to the overall winner of the Super 20's :shock: :?

Not sure about that


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 Post subject: Re: Super 20's league
PostPosted: 27 Nov 2011, 14:53 
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FISO Knight
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Got 3 on 8-0 going into this w/e a few on 7-1, most of which have 23-27 transfers in hand. I won't be chasing any games that I'm just behind in on Sundays whilst they're strong top 4 anyway, those transfers will be needed for the Kos.

Where I've dropped to 20 or less transfers most teams have lost 3-6 matches (or more). I'll be more inclined to burn a load of transfers for those doing worst before the end of next month to play the Tinkerman game from January, making the top 4 won't do any good if you're too weak on transfers to win the KOs.


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 Post subject: Re: Super 20's league
PostPosted: 27 Nov 2011, 14:54 
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I have one 8-0 and a 7-1 both with 27-29 transfers.
The 8-0 will lose today.


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 Post subject: Re: Super 20's league
PostPosted: 27 Nov 2011, 15:11 
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Grumpy Old Man
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I have a couple leading the leagues on 7-1 (lucky that the other people in that league are 6 points behind me so I can relax).

But I have about 7 others in the top 6 so I need to decide whether to push it by making transfers to get into top 4 or make a late push after 14 games.

Thankfully you can tell when you a due a good week by looking at the dormant teams at the botton of your league.


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 Post subject: Re: Super 20's league
PostPosted: 27 Nov 2011, 16:58 
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Treebeard
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I have banded my teams into 5 groups

Top group are in top 3000 and going for a high finish
Second group are 3000 to 20000 are still going for a high finish, but with a more risky catch up strategy
Third group are the basket cases, but with high transfers, that are for Divisional comps
Fourth group are those teams lower than 20000 but in top 4 in super 20's
Fifth group are teams within 3 points of top 4 of Super 20's, with high transfers. Won't use any more transfers here. If they fail in Super 20's they become divisional teams, if they enter top 4 in S20's, they will become S20 teams

The strategy for Top teams, S20 teams and Div teams are very different, so I find it helpful to categorize each team into different groups.

Group 2 is a challenge where all of them are top 4 of S20's, but could still have a high finish. I'll let them run for the time being, but sooner or later I'll need to make a decision.
Some of the teams in Group 4 are also a problem. Not enough transfers to be Divisional, and too far off the top. I'll keep burning just enough transfers to keep them in the top 4, but this might leave them too weak for the knock-out stages.

Getting the balance right for S20's is proving harder than I first thought. I think you need 20 transfers for the knock out stages. I think I will have fewer strongly placed teams than I anticipated, with the best placed teams coming from Group 2.


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 12:13 
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Kevin and Perry

Joined: Thu Oct 13 2011
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Both of my 8-0 records been ruined this week. Lost to a team called Team F_*& bag. Always me who loses to a team with a stupid name!


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 13:52 
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Treebeard
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I think all the tubthumping and breast beating about needed loooooadds of transfers for the second half of the season is rubbish.

If you presume that a vast majority of teams in the top four have been actively managed, most of them will have made on average about 7-8 transfers if you ask me. This is because there is no player who has gone on a killer run of consistent form since the inception of the Super 20s (minus RVP). So you either have to rely on soft opponents (and there will be a lucky few) or manage your team to victory with Sunday/Monday transfers. If they make another 3 or 4 transfers before Christmas then it will leave these teams about 17-18 transfers and not the 20+ that's being mooted round here.

If someone is lucky/skillful enough to have a 9-0 or 8-1 record with 27 to 28 transfers then I'd put them forward as clear favourites to win £1000 at the end of the season.

Remember, this is different to season long attempts where 20+ is the right amount of transfers because the key is to get in the knockout draw or you can't win it - thus justifying a few extra transfers.

On another note, the first round of the knockouts seems to coincide with a round of the FA CUp which could prove a nightmare if City and United have home draws against Rochdale and Scunthorpe and field the kids. I love the Super 20s!


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 14:36 
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futabudgi wrote:
I think all the tubthumping and breast beating about needed loooooadds of transfers for the second half of the season is rubbish.

If you presume that a vast majority of teams in the top four have been actively managed, most of them will have made on average about 7-8 transfers if you ask me. This is because there is no player who has gone on a killer run of consistent form since the inception of the Super 20s (minus RVP). So you either have to rely on soft opponents (and there will be a lucky few) or manage your team to victory with Sunday/Monday transfers. If they make another 3 or 4 transfers before Christmas then it will leave these teams about 17-18 transfers and not the 20+ that's being mooted round here.

If someone is lucky/skillful enough to have a 9-0 or 8-1 record with 27 to 28 transfers then I'd put them forward as clear favourites to win £1000 at the end of the season.



I now have one team on 9-0 with 29 transfers left. I think the chances of me winning 1000k is zero. The team is in around 83k overall and the other team on 9-0 in my league is in the top 5k.
It has been lucky for me. Whenever I get a poor week then my opponent does worse. I was tempted to do a transfer this weekend but held back.


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 14:47 
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Fiso Knight Templar
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I have a team on 9-0 and it's also in 811 place on the Overall League Table. Next weekend I play the guy in 2nd place, so do I go for the win and use some transfers to try and secure the £1000, or do I think long term. :?


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 14:56 
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FISO Baron
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It is such a lottery I have no intention of wasting any transfers on this in most teams - they are all either season longs now or rested for the divisionals. If I have a team not setting the world alight that is borderline to qualify I might think about it near the end of the group stage. When is that??? :oops:


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:00 
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FISO Knight
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pa102aw wrote:
I have a team on 9-0 and it's also in 811 place on the Overall League Table. Next weekend I play the guy in 2nd place, so do I go for the win and use some transfers to try and secure the £1000, or do I think long term. :?


You don't get anything for winning your Super20 league, top 4 is all you want to progress to the KOs, that's where the money is. You've clearly got a strong team, look after it long term and you should progress without burning unnecessary transfers.


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:02 
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FISO Knight
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murf wrote:
It is such a lottery I have no intention of wasting any transfers on this in most teams - they are all either season longs now or rested for the divisionals. If I have a team not setting the world alight that is borderline to qualify I might think about it near the end of the group stage. When is that??? :oops:


Last round (19) is week 31/1/12 - 6/2/12


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:08 
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FISO Baron
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Vid wrote:
murf wrote:
It is such a lottery I have no intention of wasting any transfers on this in most teams - they are all either season longs now or rested for the divisionals. If I have a team not setting the world alight that is borderline to qualify I might think about it near the end of the group stage. When is that??? :oops:


Last round (19) is week 31/1/12 - 6/2/12


Thanks.

With 1 in 5 teams getting through that must mean around 40000 teams in the knockout (very rough calc assuming there were 200k teams at start). Not worth too much sacrifice really. Bring back the proper cup from 2 years ago.


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:19 
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FISO Knight
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After 19 rounds of head-to-head matches, the top four teams in each league of 20 will advance to the knock-out stage. 10 knock-out tournaments will then be created, each comprising 4,096 teams who will compete through 12 weekly rounds of head-to-head knock-out competition. Weekly knock-out rounds are scheduled to begin on Tuesday, February 14, 2012 and will run until the final week of the season, scheduled to be Sunday, May 13, 2012.

So yes, 40K+ teams going through but only 4095 to beat in whichever KO tourney you get placed in :-)

KO1 - 2048 ties
KO2 - 1024 ties
KO3 - 512 ties
KO4 - 256 ties
KO5 - 128 ties
KO6 - 64 ties
KO7 - 32 ties
KO8 - 16 ties
KO9 - 8 ties
KO10 - 4 ties
KO11 - 2 ties
KO12 - final

a lot of work & luck needed to win 1k!


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:23 
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Fiso Knight Templar
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Vid wrote:
pa102aw wrote:
I have a team on 9-0 and it's also in 811 place on the Overall League Table. Next weekend I play the guy in 2nd place, so do I go for the win and use some transfers to try and secure the £1000, or do I think long term. :?


You don't get anything for winning your Super20 league, top 4 is all you want to progress to the KOs, that's where the money is. You've clearly got a strong team, look after it long term and you should progress without burning unnecessary transfers.

Here's me thinking that I get £1000 for winning my Super 20's League :(


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:25 
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Fiso Knight Templar
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Just noticed an added incentive for keeping my team tight. :D

My Division.

Even the best-laid Fantasy Football plans can occasionally go a bit pear-shaped. So, if you've bought and sold a few turkeys by Christmas, don't despair. As our New Year's gift to you, on Tuesday, January 3, 2012, the main league will be divided into 10 equally-sized divisions based on positions in the overall league. The top 10% of teams will form Division One, the next 10% of teams will form Division Two and so on. Once established, teams will not be able to move between divisions.

This year, within your Division, all team scores will be reset to zero so the competition will be even fairer. And, at the end of the season, the team finishing at the top of each division will win £500.


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 15:26 
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FISO Baron
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1 in 4000 is a bit more promising but winning 12 consecutive knockouts - presumably without knowing your opponent's score (bring back Spangling!) - will be a luckfest.

(less of a luckfest but the divisions will each have around 22,000 teams in so longer odds, without taking into account our genius)


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 17:41 
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Grumpy Old Man
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It is a lottery. But the aim is to get through the groups. Hope you play a top side in the early knockouts in the hope they have used up a lot of transfers. Then see what happens.


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 21:08 
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Treebeard
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I have come relatively close in the last two cup competitions, last 32 in one, and last 16 in the other. This meant getting through 14 and 15 rounds respectively.

I think there are two ways to be in mix. First way is to have alot of firepower and just do whatever is necessary each round. Almost inevitably you will run out of transfers with a few rounds to go, and then it is just last man standing who gets lucky.

The second way is to have a regular team that just goes on a hot streak. I had this with a team that climbed from nowhere to just outside top 100, and progressed in the cup, almost as a by-product. This then left me with the conundrum of whether to use my remaining couple of transfers on a high finish, or cup progression. Eventually I got it wrong and missed both goals.

Given the fact that there are only twelve rounds, I think that it is perfectly achievable to get through 7 or 8 rounds to the last 32 or 64. It's from then on that it becomes a lottery


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 21:53 
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Dumbledore
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The sad thing about the cup comp, is that you'll always come up against someone who'll spunk a load of transfers on the Sunday to reel back your big lead. Knocking you out but also leaving himself with no chance of progression.

Unless they're on FISO and give you a heads up. :wink:


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 Post subject: Re: Super 20's league
PostPosted: 28 Nov 2011, 21:55 
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Dumbledore
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I've just written an essay on my cunning plan for second half domination (this is why my bipeds, tenner, hotshot teams are languishing at the moment).

Then I thought, sod this, most TFF players read FISO, why shoot myself in the foot?

Eat my dust suckers. :wink:


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 Post subject: Re: Super 20's league
PostPosted: 02 Dec 2011, 18:58 
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Dumbledore
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:twisted:
share and share alike sted
init
(and you went to all that trouble of writing anyways)


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 Post subject: Re: Super 20's league
PostPosted: 11 Jan 2012, 01:19 
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Kevin and Perry

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Getting down to the nitty gritty stage now

How you all performing?

Of my 26 teams ive got 14 with a fair to very good chance of progressing. Would be delighted if 10 can qualify

In those leagues two people still have a 100% record, cant be too many of them left i wouldn't have thought


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 Post subject: Re: Super 20's league
PostPosted: 11 Jan 2012, 01:23 
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FISO Jedi Knight
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Jagduracell wrote:
FISO are offering a million pounds to the overall winner of the Super 20's :shock: :?

Not sure about that


8-)

Looks like all my 5 sides are going to qualify :lol:


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 Post subject: Re: Super 20's league
PostPosted: 11 Jan 2012, 12:35 
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Treebeard

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I agree on the lottery front.

My best team is right at the bottom, getting beat even on my best weeks while my worst team is in 6th place scraping by each week with pretty poor scores.

The idea of match ups is ok but it does make it a lottery.

Similarly I went out first round in the premierleague.com cup getting beat by him picking up a few more bonus points than me and in the end outscoring me by 2 points. though you can see the opposition side on that one so you do get more of a chance to try and beat them if you so desire...unless he changes his team after you of course!


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 Post subject: Re: Super 20's league
PostPosted: 17 Jan 2012, 16:37 
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Grumpy Old Saint
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3 rounds to go and looking like out of my 25 teams only 6 are out. I would hope that 16-18 should get through. Will be interesting to see how long these teams last. 11 h2h rounds and a final is a lot of luck.


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 Post subject: Re: Super 20's league
PostPosted: 17 Jan 2012, 17:36 
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Grumpy Old Man
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Looking like 3 out my 4 teams going through at moment. The remaining one a slim chance of making it still.
Only 11 transfers left in best 2 teams though and 7 in other.


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 Post subject: Re: Super 20's league
PostPosted: 17 Jan 2012, 18:32 
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Treebeard

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I've never really paid much attention to this side comp before but been keeping an eye on it the past few weeks of my 4 teams, 3 are top of their leagues and the other 3rd.

I'm looking at it as progress for me as I must be scoring well enough, consistently enough, might try some transfer tactics with one team to try and get through a couple of knockout rounds.


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 Post subject: Re: Super 20's league
PostPosted: 17 Jan 2012, 18:44 
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Dumbledore
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One of my teams is in 4th place, and I got to play the teams in 1st, 2nd and 3rd in the last 3 weeks. :shock:


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