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PostPosted: 03 Aug 2007, 21:18 
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The way I see the WC aspect of this game is that you use it early to reset your pre-season picks that haven't worked out... after that you can play the game as usual or you use it as a get out of jail card at some point.
I also saw a lot of FISOers play their WC to take advantage of double GWs only to find that they couldn't go back to what they had without taking many 4pt hits. Which seems a silly tactic to me...

Using it as an early correction method makes perfect sense to me (I wish I could do that in other games I play) and at the same time make some money to boost your finances to use later in the season


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PostPosted: 03 Aug 2007, 21:45 
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DixieDean wrote:
The way I see the WC aspect of this game is that you use it early to reset your pre-season picks that haven't worked out... after that you can play the game as usual or you use it as a get out of jail card at some point.
I also saw a lot of FISOers play their WC to take advantage of double GWs only to find that they couldn't go back to what they had without taking many 4pt hits. Which seems a silly tactic to me...

Using it as an early correction method makes perfect sense to me (I wish I could do that in other games I play) and at the same time make some money to boost your finances to use later in the season

With the money you make.. how do you plan to use it later in the season? I'm intrigued. If you sell your players, that haven't risen in value your (big?) team value stays the same. If you sell your 'high risers' youv'e 'benefited' from your investment, but no longer have those players!? :?
Not sure I see the advantage it gives you :? someone please explain!
Personally I'd be inclined to keep hold of the 'big price' risers like Ronaldo last season, unless I thought they were going to do pants from now on in.
I can't see what you guys who play the 'money game' are going to do with your hard earned cash - as I see it the only way you can 'cash in' is to sell the big price risers.
For example - your team value is £120m and mine £100m - if we both sell a player who's price hasn't changed, both can only afford a player of the same value (plus money in the bank) - it's the same for both of us - what advantage would the hypothetical £120m team have? none! Unless you sell your players that have risen in price against mine. Is that such a good gameplan?
I'd go for the players that will score the most points every time
Am I missing something here ? :?


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PostPosted: 03 Aug 2007, 21:47 
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As nemo is in the same 'works league' as me I can echo his pont about our league winner's team value being no relation to his score .... but that isn't to say that the exercise is futile - in fact, it begs the question of 'how much better would Zero Zero have done with an extra 1.5m+ spending power in the bank!
After all, it's not as though ZZ was deliberately underspending, is it? He spent what he had wisely, that's all - and all credit to him. But the inference nemo gives is that, had he had more money he would have stuck with the same team and done as well, regardless.
I don't buy it. :wink:
Had ZZ had more money, I suggest, his acumen at the game would have seen him buying any and all the 'more productive' players that he could afford - and doing better still!

Quote:
I still believe that the 'superior team value' notion is a fallacy. To make any use of that 'cash' you need to sell your players who have risen the most to 'liberate' the cash - fine if you think they've over performed, but if not, it's a nonsense - and also your team value will drop significantly (if that matters?!)

On the one hand, I have to agree - Team Value is of little consequence - buying power (value after 50% levy remoned) is what really matters. But, on the other hand, 'Sh1t happens!'. Players do fall in and out of form or favour, get injured, stub cigars out on each other - at some time in the season you will want to sell almost every player in your squad (well, I will! :lol: ) - so all the better if they've made a profit for you, surely?

No one here is suggesting that, at the end of GW5 (in this instance), one should sell players you are wanting to keep, just because they've risen by 0.2. That would be nuts. You sell when the points dry up, obviously.
What is being suggested is using our knowledge of the game, our (hoped for) prescience of price changes and the bullish market, boosted by enthusiatic newbies, to make that 0.5 million that everyone of us are wishing we had right now - and to get it early enough in the season to give our teams a meaningful financial boost.

Also, whilst avoiding false prophets (see Zamora last season :roll: ), by GW5 certain runs of form not apparent now will be established. Which of us wouldn't like to know the regular line up of every team right now? Every CRD in every team? Or how good Pompey's defence are this year, or if it'll take EV half a dozen games to tighten at the back again this year. GW5 presents an ideal widow to hone our squads based on real competion, not friendlies.

The Internationals provide two oportunities at least: 1) to advertise the skills of those playing in the EPL - a couple of goals by, say, Downing, will translate into a 0.2 rise over the 2nd week. Good example, really, as unless he's started exceptionally well, I probably wouldn't want to hang on to him into GW6 but would take the money and run ....
and 2) the opportunity for anyone playing to get badly injured. If you jumped on an early bandwagon and used you 'free', then you find an injury or two hitting you ..... you may wish you played your Wildcard last Saturday. I'm sure a few felt that way last season and jumped in late.

Part of the skill in playing a GW5 W/c will be in deciding the squad you want to walk away with at the very start of the week and buying into it as the two weeks progress. This way you'll be making 'theorectical' money on the ones you want to keep while maximising gain from those you don't. Again, if the CtC thread is fully functioning I would hope to make 0.5 sheer profit in GW5, whilst seeing further increase in the Team Value from the 'stalwarts'.

Quote:
As Jenninho proved, team value, is no reflection on overall ranking.

Offside, Ref!
Jenninho was intent on winning the Team Value League, which she did. Points to her were nowt more than trading currancy for more transfers.
In her case, Team Value = 1st place! :lol:

Anyway, that's how I see it .....


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PostPosted: 03 Aug 2007, 21:49 
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No, good point nemo, you would only really gain if you had a double gameweek comiing up or a 'good' player got injured.

Too much can be made of the money in this game IMO. The first two years I played I didn't even think about it and ironically came much higher than last year, when I did.


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PostPosted: 03 Aug 2007, 21:50 
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Good god Flyman how did you write all that in 2 minutes. :o


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PostPosted: 03 Aug 2007, 22:09 
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Spencer4 wrote:
Good god Flyman how did you write all that in 2 minutes. :o

He probably started writing it before I wrote my post, in anticipation of such a response from me 8-)
Too clever by half! :wink:
Still.. 'watch the points and the team value will look after itself'
(more considered response to follow)


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PostPosted: 03 Aug 2007, 22:12 
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nemo wrote:
DixieDean wrote:
The way I see the WC aspect of this game is that you use it early to reset your pre-season picks that haven't worked out... after that you can play the game as usual or you use it as a get out of jail card at some point.
I also saw a lot of FISOers play their WC to take advantage of double GWs only to find that they couldn't go back to what they had without taking many 4pt hits. Which seems a silly tactic to me...

Using it as an early correction method makes perfect sense to me (I wish I could do that in other games I play) and at the same time make some money to boost your finances to use later in the season

With the money you make.. how do you plan to use it later in the season? I'm intrigued. If you sell your players, that haven't risen in value your (big?) team value stays the same. If you sell your 'high risers' youv'e 'benefited' from your investment, but no longer have those players!? :?
Not sure I see the advantage it gives you :? someone please explain!
Personally I'd be inclined to keep hold of the 'big price' risers like Ronaldo last season, unless I thought they were going to do pants from now on in.
I can't see what you guys who play the 'money game' are going to do with your hard earned cash - as I see it the only way you can 'cash in' is to sell the big price risers.
For example - your team value is £120m and mine £100m - if we both sell a player who's price hasn't changed, both can only afford a player of the same value (plus money in the bank) - it's the same for both of us - what advantage would the hypothetical £120m team have? none! Unless you sell your players that have risen in price against mine. Is that such a good gameplan?
I'd go for the players that will score the most points every time
Am I missing something here ? :?


The point to me is not making money - that's just a bonus - it's all about getting your pre-season mistakes corrected. A good example was Portsmouth defenders last year... I ended up with 2/3 after my WC week and scored handsomely because of that. It's only because I could get them in for free that the full benefit came to pass. Then... when I sold them in the Autumn I made a tidy profit that allowed more adventurous transfers due to the extra cash I had in the bank.

I'm certainly not saying that this is the best way to use the WC but I am saying that it did work for me using it this way last season.


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PostPosted: 03 Aug 2007, 22:24 
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While I'm not quite sure how this may help this discussion - I don't think I posted the final stats at EditGrid for last year - but it seems as good a place as any considering WC's and Value etc are being debated

FISO FPL Final 06/07.

The Devil's in the detail I'm sure :?


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PostPosted: 03 Aug 2007, 22:27 
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the primary point is getting points, yes.
but there never was a tool like the wildcard till last year.
and after using improperly (imo) last year and watching folks like, dixie, for example, use it properly, i believe it will leverage me to the price of the squad i want for the longer haul.

so in race terms, i'll start with the pack, try and go nutso to sprint out ahead, then settle into a good pace for the marathon, and not try to panic and go, 'oh my god, i've only got 10 players this week'.


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PostPosted: 03 Aug 2007, 22:29 
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RomynPG wrote:
While I'm not quite sure how this may help this discussion - I don't think I posted the final stats at EditGrid for last year - but it seems as good a place as any considering WC's and Value etc are being debated

FISO FPL Final 06/07.

The Devil's in the detail I'm sure :?


good grief. :shock:
he's got my bank account number too. :wink:

you're worse than me, mate. :lol:


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PostPosted: 03 Aug 2007, 22:33 
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Image

:D


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PostPosted: 03 Aug 2007, 22:57 
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sir goatus australis
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where can i get that animated gif program maker for avatars btw?


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PostPosted: 03 Aug 2007, 23:03 
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viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


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PostPosted: 03 Aug 2007, 23:04 
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RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


you'll see. :wink:


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PostPosted: 03 Aug 2007, 23:04 
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Grumpy Old Honey
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RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


or drink...bloody wimp's had that pint for weeks :wink:


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PostPosted: 03 Aug 2007, 23:05 
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cherylhoney wrote:
RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


or drink...bloody wimp's had that pint for weeks :wink:


you're getting closer. :wink:


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PostPosted: 03 Aug 2007, 23:11 
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viddleodge wrote:
cherylhoney wrote:
RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


or drink...bloody wimp's had that pint for weeks :wink:


you're getting closer. :wink:

Is this for private use or are you going to share the results?......actually scratch that thought.


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PostPosted: 03 Aug 2007, 23:13 
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sir goatus australis
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RomynPG wrote:
viddleodge wrote:
cherylhoney wrote:
RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


or drink...bloody wimp's had that pint for weeks :wink:


you're getting closer. :wink:

Is this for private use or are you going to share the results?......actually scratch that thought.


think i'll auction the results. for charity, mind. :wink:


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PostPosted: 03 Aug 2007, 23:16 
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Grumpy Old Honey
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viddleodge wrote:
RomynPG wrote:
viddleodge wrote:
cherylhoney wrote:
RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


or drink...bloody wimp's had that pint for weeks :wink:


you're getting closer. :wink:

Is this for private use or are you going to share the results?......actually scratch that thought.


think i'll auction the results. for charity, mind. :wink:


You're so rude.... :oops:


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PostPosted: 03 Aug 2007, 23:41 
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sir goatus australis
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cherylhoney wrote:
viddleodge wrote:
RomynPG wrote:
viddleodge wrote:
cherylhoney wrote:
RomynPG wrote:
viddleodge wrote:
where can i get that animated gif program maker for avatars btw?

What are you going to make her do - jiggle or wink :lol:


or drink...bloody wimp's had that pint for weeks :wink:


you're getting closer. :wink:

Is this for private use or are you going to share the results?......actually scratch that thought.


think i'll auction the results. for charity, mind. :wink:


You're so rude.... :oops:


i was thinking about the resulting animated gif!
i hope you weren't ... :shock: omg!
naughty cheryl.
someone needs a spank. :lol:


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PostPosted: 04 Aug 2007, 15:09 
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FISOhead
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viddleodge wrote:
where can i get that animated gif program maker for avatars btw?


check pm's


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PostPosted: 09 Aug 2007, 14:07 
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I'm by no means an expert but by December I had gotten myself into such a bind that there were eleven desperately needed transfers to be made in one week...

I wouldn't of had the balls to take the 40 pt hit, so the WC really helped and helped me rise about 200k in about a month


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